
Clockwork Bird is two best mates making offbeat narrative games
Who are we?
We’re Danny and Jamie! We make games that are offbeat, experimental, and focus on story.

Jamie loves the three Cs: cats, C# and (witch)craft. Made in the UK but exported to Austria, he would like to read more poetry but is easily distracted by the allure of a fresh Unity project.

Danny likes games and stories, ideally both at the same time all the time. Made in the US but exported to Austria, he would like to play more games but is easily distracted by making games.
We founded this studio on transparency and fairness. That means honesty towards you, respect for ourselves and our fans, and no crunch.
Creativity and self-care? In this economy?!
Yes, making experimental games is a bold move! The Steam algorithm prefers games it can neatly categorize, whereas our games are a little offbeat.
That’s where you come in, oh kindly reader! If you enjoy the work we’re doing, you can join the Clockwork Flock and access some lovely perks, like behind-the-scenes videos or scrappy prototypes.
If you really want to go the extra mile, please consider pledging whatever you can afford each month. This gets you access to all our commercial games, and alpha builds of whatever we’re currently working on. As more people come forward with pledges we’ll be able to offer more perks, and if enough people pledge, we’ll be free to continue making only the games we truly want to make.

Current funding goal:
€[cgv stretchgoal] per month
[wppb progress=”” option=flat location=inside color=#4FCCE6 fullwidth=true]
[cgv stretchgoal-desc]
If that sounds good, go ahead and sign up! Or if you still have questions, maybe this handy FAQ will help?
Our projects:




