Only 48 hours left to back The Hidden Isle, our Tarot-based RPG!

Hello again to the Clockwork Flock! Just a quick reminder that if you want to back my tabletop RPG, The Hidden Isle, now's your last chance! If you need a reminder, the game uses beautiful Tarot cards instead of dice, is set in the Renaissance and is about fighting tyranny and injustice. There's also a [...]

The Clockwork Bird duo are going separate ways

Hello Clockwork Flock, I’m afraid I have some disappointing news to share with you. To rip the band-aid off quickly, I’ll get right to it: Danny, the other founder of Clockwork Bird, has had to leave the studio.  Why? The reason is simple: Clockwork Bird has always struggled to make ends meet, and we finally [...]

Silicon Dreams: a hidden gem! (Too hidden for our liking)

Thank you, thank you, a million times thank you! In the week since launch there has been quite the surge in the number of deviant androids being interrogated! We appreciate each and every comment and review that you have left Silicon Dreams - we’ll be forever grateful to all of you who have reached out [...]

Silicon Dreams is launching April 20th!

Followers, fans, and fellow cyberpunks, it’s finally here! We can finally announce the launch date for Silicon Dreams - and it’s less than two weeks away! Silicon Dreams is launching on April 20th! It'll be available through Steam for Windows, Mac and Linux. Here's a brand new trailer to prove it! https://www.youtube.com/watch?v=gyqbAAefpPg Or, here's a [...]

Something is rising from the server room…

Wake up, Androids. Silicon Dreams has been away - but you can’t hold back progress forever. Systems booting... Sorry we’ve been so quiet, we’ve been working hard on the game! Here’s some highlights: I’ve seen things you wouldn’t believe... We’ve revamped the visuals a few times but this one just *mwah!* nails the Blade Runner [...]

Telescopic to microscopic: shifting a cyberpunk perspective from the very big to the very small

The last game I shipped was Spinnortality, a cyberpunk management sim where you try to take over the world. The thing you stared at most was a globe, which changed colour as you took over more countries. The game I’m currently working on is Silicon Dreams, a cyberpunk conversation sim where you learn about people. [...]

Why cyberpunk?

I’m Jamie, and every commercial game I’ve made has been cyberpunk. Do I… have a problem? "We've been waiting for you..." I’m being facetious. I’ve only released one fully commercial game, Spinnortality, and I’m making another one, Silicon Dreams. They’re both set in different cyberpunk worlds. I don’t need to check into cyberpunk rehab yet [...]