Games are best when they’re weird

We’ve been chipping away at this game about androids and feelings and megacorps for over 18 months. Now there are only 4 days left before Silicon Dreams spills its circuitry onto the Steam store, and we wanted to take a step back and look at what the game was when we began planning, what it [...]

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Silicon Dreams is launching April 20th!

Followers, fans, and fellow cyberpunks, it’s finally here! We can finally announce the launch date for Silicon Dreams - and it’s less than two weeks away! Silicon Dreams is launching on April 20th! It'll be available through Steam for Windows, Mac and Linux. Here's a brand new trailer to prove it! https://www.youtube.com/watch?v=gyqbAAefpPg Or, here's a [...]

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Hurtling towards launch

Howdy cyberpunks! We’ve been keeping our nose to whatever androids use instead of grindstones, and the game is really taking shape. As we’re wrapping up this project - one of the biggest either of us has taken on - we thought we’d share our feelings about it. Jamie: Silicon Dreams is pretty much the most [...]

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Something is rising from the server room…

Wake up, Androids. Silicon Dreams has been away - but you can’t hold back progress forever. Systems booting... Sorry we’ve been so quiet, we’ve been working hard on the game! Here’s some highlights: I’ve seen things you wouldn’t believe... We’ve revamped the visuals a few times but this one just *mwah!* nails the Blade Runner [...]

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We won some stuff!

Greetings folks! Gosh we’ve been quiet, sorry about that. Is that a Discord I spy? First things first, we have a studio discord! Feel free to drop by. We have channels for discussing the game, cyberpunk, other games, also stuff like economics, social justice, you name it. We’d love it if you dropped by! Jamie, [...]

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Silicon Dreams at Steam’s Autumn fest: new demo, new content, new visuals!

We're excited that Silicon Dreams is part of Steam's Autumn festival - live right now! - where players can check out upcoming releases. Like the Summer fest before it, the event is completely digital so anyone can take a look. Again, this is happening right now, so feel free to click on through and see how much the game [...]

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Why ssooooo pOlitiCaL?

No matter how hard a creator tries to avoid it, every piece of art or media is inherently political: it was made by an individual who inhabits a political system. Whether we want them to or not, these influences seep into everything we do, say, create, or consume - video games included. While Silicon Dreams might not be a “political game” our goal is to present the player with an interesting, personal, and emotional experience.

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You can polish a turd… but it’s better to polish something else.

Have you ever wondered how a game goes from prototype to finished product? Before all of the fancy graphics and animations are added, before all of these incredibly detailed inter-woven systems work together, how does a game look? Today we’re going to talk about the journey we’ve taken with Silicon Dreams; how it has already [...]

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Telescopic to microscopic: shifting a cyberpunk perspective from the very big to the very small

The last game I shipped was Spinnortality, a cyberpunk management sim where you try to take over the world. The thing you stared at most was a globe, which changed colour as you took over more countries. The game I’m currently working on is Silicon Dreams, a cyberpunk conversation sim where you learn about people. [...]

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